A five-state controller via binning
Assignments of this lesson designed to write a controller that directs Evo’s motion along the wall via an algorithm based on binning.
Evo Quick Quiz
The teacher designs a 10-question (T-F & Multiple Choice) quiz. Students use Evo to take the quiz. Evo announces the score and errored questions.
Robotic Food Chains
Research and represent organisms in a food chain within a specific ecosystem using ozbot!
This is the droid you are looking for.
Using the “Sounds” code in Ozoblockly, have students recreate the classic introduction to Star Wars.
Ozobot Evo Activity: The POW Tap Code
Students use Evo to encode a custom POW (prisoner of war) coded message and then decode it as it is “tapped” out by Evo–some history and math fun!
Hide in Plain Sight
The “seeker” Evo will approach one of five other Evos, and flash a color. If the second Evo flashes a matching color, it has been found.
Slalom Snow Skiing Game
Evo is guided down a slalom snow ski course in a game to see who reaches the finish in the shortest time. Evo announces the time at the finish line.
Learning Math Facts Through Pattern Recognition
This lesson gives students an enjoyable way to learn some math facts about divisibility through pattern recognition.
Navigate a 3D Maze
Students will write code implementing a right or left – hand rule algorithm for Ozobots to autonomously implement a 3D maze.
Ozo Candyland
Students will learn the importance of planning programs prior to programming by first playing Candyland and then programming Ozobot to recreate their