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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

Code for the Gold – Curling Challenge

Students will construct an attachment for Ozobot to compete in a curling competition. Ozobot will push the curling stones into the goal area to score points.

Code For the Gold – 50 cm Race

Students will plan and execute a program with a variety of parameters, practice measurement, sequencing and debugging as they create a racetrack for Ozobot.

Equivalent Fraction Match-Up

Students will analyze fraction models to determine missing numerators. Then, they’ll compare two fraction models and use Color Codes to program their Ozobot to identify the equivalent and nonequivalent fractions.

Making Three-Digit Numbers

Students will use Ozobot Blockly to program their bot to mimic a die and randomly choose digits. Students will use the digits chosen by their bot to create the smallest and the largest three-digit numbers possible.

Comparing Three-Digit Numbers

Students will use Ozobot Blockly to program their bot to randomly choose digits to create three-digit numbers. Students will use Ozobot Blockly to program their bot to choose three-digit numbers to compare. Students will use >, <, and = to compare.

Even or Odd Shopping

Students will count objects by 2s to determine if a total is odd or even. Students will write equations to show how even totals and odd totals are made. Students will use Color Codes to show the odd and even groups of objects Ozobot will shop for.

Interjections by Chance

Students will use an Ozobot to randomly choose words on the Interjections by Chance Map and identify the word as an interjection, noun, or verb. The students will then write sentences using the words.