Ozobot Trick or Treat
Help Ozobot go trick or treating! First plan a path to choose which houses Ozobot visits, then gather data to solve math operations to determine the amount of candy Ozobot receives.
Haunted Mansion Escape
Team up to create a haunted mansion made of toothpicks and candy. Then use your OzoBlockly programming skills to help Ozobot escape the haunted mansion.
Halloween Riddle
Use your multiplication skills to solve the Halloween riddle! Use Blockly to navigate Ozobot around the map and solve each clue to find the answer.
Día de los Muertos Dance (Grades K-2, Addition/Subtraction)
During Día de los Muertos, we can bring joy and celebration through dancing! Solve addition and subtraction problems to help Ozobot create a Día de los Muertos dance.
Día de los Muertos Dance (Grades 3-5, Multiplication/Division)
During Día de los Muertos, we can bring joy and celebration through dancing! Solve multiplication and division problems to help Ozobot create a Día de los Muertos dance.
Introduction to Ozobot: Get to Know Evo
In this lesson, students will be introduced to the hardware and robotics components of Ozobot Evo.
Skater Safety
Ozobot wants to go skateboarding, but we need to remember, safety first! Help Ozobot navigate around the neighborhood and safely avoid the construction zones.
Ozobot For President
Hit the campaign trail and help Ozobot run for President of the United States! Serve as the Campaign Manager by planning Ozobot’s events and selecting a running mate. Then use Color Codes to program a track for Ozobot to visit each state.
Loop My Day
Explore the programming concept of loops by connecting it to your daily routine. You will program Ozobot to sequence through your day after designing a loop from your daily events!
Orientation with Ozobot
There’s a new student at school today! Can you lend a helping hand and guide this new student from class to class? Using your knowledge of Color Codes, map design, and measurement, create a track of the school for Ozobot.