ORA Essentials: Lesson 9 – Inspection and Logic
Students will learn how variables and randomness can be introduced to code to perform quality control testing or help with game design.
ORA Essentials: Lesson 10 – Efficiency and Types of Movement
Students will learn the difference between joint and linear movement. Students will also learn about adding user points in Ozobot Editor.
ORA Essentials: Lesson 12 – Logic and Control
Students will learn about the conditional logic statements ‘And’ and ‘Or.’ Students will understand how these statements are used in ladder logic.
President’s Parade – Abraham Lincoln
In honor of Presidents’ Day, let’s celebrate the incredible life of our 16th president, Abraham Lincoln! Use Color Code directions to take Ozobot through Lincoln’s life in the correct order.
Lunar New Year Red Envelope Adventure
In this lesson, students will code their Ozobot to travel around a family Lunar New Year Celebration to collect red envelopes containing random amounts of money. Then, students will calculate how much money was collected.
New Year’s Resolutions
Create your own Blockly program and key to represent your resolutions for the new year. Then run your program for your peers to see if they can detect your frequency.
Patterns and Waves, Part 1
In part one of this three lesson series, students will identify patterns in print and in Color Codes. Then students will create their own patterns.
100th Day of School
It’s the 100th day of school and Ozobot wants to celebrate with you! Solve the place value problems to find the correct Color Codes that will program Ozobot to move across the 100.
Halloween Riddle
Use your multiplication skills to solve the Halloween riddle! Use Blockly to navigate Ozobot around the map and solve each clue to find the answer.
Classify by Amount
Students will practice cutting out paper tiles and classifying them by amount. Then, students will explain to Ozobot how they classified each group as Ozobot travels around a shape.