Ozobot Classroom

My Local Community

Students will plan and code a route to visit common buildings in their local community by programming the ozobot to turn left or right at an intersection, to turn around and go straight.

Introduction to Crawler

This exploratory introduction to Crawler will help students understand how Crawler works and discover some of its advantages and limitations.

Crawler Shape Maker

Students will use Ozobot Blockly to program Evo/Crawler to travel in different shapes.

Up and Over with Crawler

Obstacles are no problem for Crawler! This exploratory lesson will allow students to experiment with different heights of objects to see what Crawler can go up and over.

Ozobot Bridge Challenge

Create a paper & popsicle bridge that Ozobot can successfully travel across without the bridge collapsing. Use knowledge of bridge design and Ozobot color codes to complete the task.

Rounding with Ozobot

This lesson uses Ozoblockly to allow learners to code Ozobot to identify matches of numbers up to 5 digits and their corresponding rounded number.

Welcome to Our School with Ozobot!

By the end of the lesson, students will be able to design an interactive Open House map using color coding skills, incorporating three different locations within their school and using asynchronous codes for their Ozobots to travel.