True or False
This is a versatile “game board” that brings variety for student feedback. Just handout the review board and ask any true/false question. Students choose their answer and color in the appropriate blocks to direct their Ozobot to their answer!
Touring Our School
This is a student-centered project that integrates the Evo Ozobot robot with the Makey-Makey & Scratch 3.0 technologies. Evo can be programmed using either the color-codes or the Blockleya programming language for this project.
Recycle with That!
Ozobot can help build awareness of ways students can use items around them to recycle and rebuilt to help their community.
An Ozobot Community
When learning about different workers and buildings in our community my students created their own community, complete with roads for our Ozobots!
Color Code a Snowman
Students will use Evo and color code markers to create and design a snowman.
Sorting Food into Food Groups
Students will decide which food group a food item belongs to by programming the ozobot to turn left or right at an intersection.
Secret Code with Ozoblockly
Students will learn about two symbol code systems like binary and Morse code, and develop their own.
Winter Snowman Maze
Students will color code Evo to get through the maze to successfully reach the snowman.
Evo’s Sea Adventure
Students will create an original story using “Create a Story” cards, add Ozobot color codes, and then send Evo on a sea adventure. This activity incorporates both technology and language arts.
Get to Know Crawler
Using Crawler can extend Evo’s field range using Evo’s motor and wheels to power locomotion. This lesson covers the hardware of Crawler.