Geometry Task Cards II
Compete to see who can complete the most Geometry related Ozobot paths to review Geometry terms and content.
Ozobot the Troll
Learn the difference between Internet trolls and fairy tale trolls, then teach Ozobot how to be a good troll that protects you.
Random Story Generator
Explore the concept of randomness in programming and turn Ozobot into a Random Story Generator. Your bot will move around a story map, randomly landing on different words and images that you will use to craft a random story!
Random Spooky Story Generator for Halloween
For the times when writer’s block haunts you, let Ozobot use its spooky randomness to help you create your own Halloween story. Watch as your Ozobot chooses some frightening adjectives, disgusting nouns, powerful adverbs and shivering verbs for you!
Robotics Game Design Deconstruction: Part 1 of 4
Teach students logic, loops, and breaks through a game where Ozobot bounces off colors until it wins by landing on red. Aim Ozobot to get to red the fastest.
Robotics Game Design Deconstruction Part 3 of 4
Teach students if/else if Boolean logic, loops, and breaks through a game. Aim Ozobot toward the winning color while avoiding the losing color in this game that teaches winning and losing game mechanics.
Robotics Game Design Deconstruction Part 4 of 4
Students use variables, if/else if and Boolean logic, loops, and breaks through a game program where Ozobot avoids obstacles to win on red.
Evo’s Self Driving Lesson
Each coding experience level can discover how to make Evo into a self-driving car in this lesson.
OzoBlockly Array Primer
This lesson is an introduction to the concept of arrays for the those unfamiliar with arrays.
Evo Teaches Notes on a Keyboard
The teacher and student are presented with an OzoBlockly program and Ozomap for which Evo tours an octave of the standard keyboard, while stopping momentarily at each key to play the sound associated with the key.