Ozobot Evo Classroom Application: Simulation of an Experiment in Viscosity
Attachments: Ozobot Evo Classroom Application – Simulation of an Experiment in ViscosityEvo Viscosity Simulation More Properties: Grades: 10, 11, 12, 7, 8, 9 Subjects: Science Academic Standards: ISTE.3.c, ISTE.5.a, ISTE.5.b
Evo Classroom Application: Reflection from Plane and Parabolic Mirrors
Attachments: Evo Classroom Application – Demonstration of Reflection from Plane and Parabolic MirrorsEvo Plane and Parabolic Reflection More Properties: Grades: 10, 11, 12, 7, 8, 9 Subjects: Science Academic Standards: ISTE.1.c, ISTE.3.c
Evo Classroom Application: Demonstration of the Optics of Thin Convex and Concav
Attachments: Evo Demonstration of the Optics of Thin Convex and Concave LensesThin Convex Lenses More Properties: Grades: 10, 11, 12, 7, 8, 9 Subjects: Science Academic Standards: ISTE.1.c, ISTE.3.c
State-Machines Design and Implementation
Attachments: State-Machines Design & Implementation More Properties: Grades: 10, 11, 12, 7, 8, 9 Subjects: Computer Science Academic Standards: CSTA.1B-AP-09, CSTA.1B-AP-12, CSTA.1B-AP-15, ISTE.1.d
Geometry Task Cards II
Compete to see who can complete the most Geometry related Ozobot paths to review Geometry terms and content.
Ozobot the Troll
Learn the difference between Internet trolls and fairy tale trolls, then teach Ozobot how to be a good troll that protects you.
Random Story Generator
Explore the concept of randomness in programming and turn Ozobot into a Random Story Generator. Your bot will move around a story map, randomly landing on different words and images that you will use to craft a random story!
Random Spooky Story Generator for Halloween
For the times when writer’s block haunts you, let Ozobot use its spooky randomness to help you create your own Halloween story. Watch as your Ozobot chooses some frightening adjectives, disgusting nouns, powerful adverbs and shivering verbs for you!
Robotics Game Design Deconstruction: Part 1 of 4
Teach students logic, loops, and breaks through a game where Ozobot bounces off colors until it wins by landing on red. Aim Ozobot to get to red the fastest.
Robotics Game Design Deconstruction Part 3 of 4
Teach students if/else if Boolean logic, loops, and breaks through a game. Aim Ozobot toward the winning color while avoiding the losing color in this game that teaches winning and losing game mechanics.