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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

OzoBlockly Challenge: Six Squares

This pattern recognition programming challenge emphasizes loops, navigation and movement blocks, as well as varying line-following speed.

Evo Lap Counter

Students turn Evo in to a lap counter by creating an OzoBlockly program with light effects, sounds, button, timing, loop, logic, and math blocks.

Cliff Avoidance Simulation

Students use Evo to develop an OzoBlockly program that simulates typical features of a cliff avoidance program.

Evo Guesses a Number

Evo guesses a number between 1 and N with the least possible number of wrong guesses while demonstrating the binary search technique.