Evo Guesses a Number by Using the Chinese Remainder Theorem
Students get practice in calculating remainders in division while Evo guesses a number the student is thinking of; modular math for advanced students.
Cliff Avoidance Simulation
Students use Evo to develop an OzoBlockly program that simulates typical features of a cliff avoidance program.
Dizzy Evo OzoBlockly Challenge
Using OzoBlockly, students program Evo to zigzag as it traverses a circular room without ever touching the walls.
Evo Demonstrates Social Distancing
With the coronavirus pandemic spreading worldwide, what better way is there to demonstrate social distancing than by using Evo?
Evo Guesses a Number
Evo guesses a number between 1 and N with the least possible number of wrong guesses while demonstrating the binary search technique.
Learn to Code Ozobot through Interactive STEM Play!
Using pre-made STEM Activity Mats, students will explore fundamental coding concepts as they problem solve a STEM Challenge with their Bot.
Production Line Simulation and Robotic Preventative Maintenance
Using OzoBlockly, Ozobots are programmed to simulate a factory production line similar to those in many of today’s factories.
A Simplified Epidemic Experiment
Using the provided OzoBlockly program, students simulate an epidemic and determine the average number of people who become infected.
Harry’s Horcrux Challenge
Students use logic to color code Ozobot to help Harry find the rest of Horcrux and defeat He-Who-Must-Not-Be-Named! 2 levels of difficulty!
Help Farmer Brown Code the Farm!
Programmers and Engineers problem-solve their section of code at the Brown Farm. A storm has created STEM challenges the students network to solve.