Ozobot Classroom

Cliff Avoidance Simulation

Students use Evo to develop an OzoBlockly program that simulates typical features of a cliff avoidance program.

Evo Guesses a Number

Evo guesses a number between 1 and N with the least possible number of wrong guesses while demonstrating the binary search technique.

A Simplified Epidemic Experiment

Using the provided OzoBlockly program, students simulate an epidemic and determine the average number of people who become infected.

Harry’s Horcrux Challenge

Students use logic to color code Ozobot to help Harry find the rest of Horcrux and defeat He-Who-Must-Not-Be-Named! 2 levels of difficulty!

Help Farmer Brown Code the Farm!

Programmers and Engineers problem-solve their section of code at the Brown Farm. A storm has created STEM challenges the students network to solve.