Production Line Simulation and Robotic Preventative Maintenance
Using OzoBlockly, Ozobots are programmed to simulate a factory production line similar to those in many of today’s factories.
A Simplified Epidemic Experiment
Using the provided OzoBlockly program, students simulate an epidemic and determine the average number of people who become infected.
Harry’s Horcrux Challenge
Students use logic to color code Ozobot to help Harry find the rest of Horcrux and defeat He-Who-Must-Not-Be-Named! 2 levels of difficulty!
Help Farmer Brown Code the Farm!
Programmers and Engineers problem-solve their section of code at the Brown Farm. A storm has created STEM challenges the students network to solve.
Red-Green-Blue OzoBlockly Intersection Tally Challenge
Challenge your computer science students to OzoBlockly programming including arrays and functions, while encouraging self-documentation.
Ozobot’s Mad Dash!
During the sudden onslaught of grocery hoarding during a pandemic, Ozobot must travel to several stores to find some toilet paper!
SDG #2 Zero Hunger: The A-maze-ing Challenge (Elementary)
With food donations, in teams (or in classes), students will create a food maze and color code their Ozobots to successfully travel through the maze.
Navigating Around Town with Coordinates
Students will navigate lines and intersections using coordinates to successfully execute travel around a map to complete a list of errands.
“Evodot”: The Making of an OzoBlockly Game
ANYONE can PLAY this exciting game, which makes use of Evo’s proximity sensors. COMPUTER SCIENCE students can LEARN HOW TO CODE Evodot.
OzoBlockly Challenge: Evo Bounded by Red and Black
Students are challenged to design an OzoBlockly program that keeps Evo circling clockwise around concentric red and black circles.