Lesson 8: I Can Code Ozobot’s Proximity Sensors!
Students code a game with Evo called “Evo’s Color Quest” where they move it by waving a hand near its proximity sensors and move it to collect points.
Lesson 9: I Can Sequence my Ozobot to Move using OzoBlockly
Students will continue to grow their understanding of coding sequences by using Ozoblockly. Students will be presented travel challenges, and will use
Lesson 8: I Can Code Advanced Sequences
The OzoBlockly Shape Tracer will teach advanced sequencing and looping skills. Students will utilize logic, reasoning, & computer science skills.
Avoiding Viruses
It can be scary to hear about a disease outbreak, but learning the facts can help ease your mind.
Let’s learn about our class with Ozobots!
In this lesson, students will learn about each other, including their connections to other parts of the world.
Ozobot the Troll
Learn the difference between Internet trolls and fairy tale trolls, then teach Ozobot how to be a good troll that protects you.
Random Story Generator
Explore the concept of randomness in programming and turn Ozobot into a Random Story Generator. Your bot will move around a story map, randomly landing on different words and images that you will use to craft a random story!
Random Spooky Story Generator for Halloween
For the times when writer’s block haunts you, let Ozobot use its spooky randomness to help you create your own Halloween story. Watch as your Ozobot chooses some frightening adjectives, disgusting nouns, powerful adverbs and shivering verbs for you!
Robotics Game Design Deconstruction: Part 1 of 4
Teach students logic, loops, and breaks through a game where Ozobot bounces off colors until it wins by landing on red. Aim Ozobot to get to red the fastest.
Game Design Supplementary Lesson – Elementary School CS with Game Design
Use this lesson after completing any number of the Elementary Computer Science with Game Design lessons. Students will design and build their own game for Ozobot.