Creating A Penguin Habitat
After learning about penguin habitats, diets, and predators, students created their own penguin habitat for their Ozobot penguin to navigate through.
Ozobot Code a Story Mountain
Students can code a story mountain to help them understand story structure in an engaging way!
Coding Plot Diagrams in ELA!
Student teams will work together to identify important story elements in a familiar text, then develop a plot diagram using Ozo Color Codes.
Build a Snowman
Students will code Ozobot to travel around the board collecting the required items to build a snowman and figure out the total cost.
Story Telling with Ozobot
This is an ideal way to bring technology into narrating and bringing to life a story. They will develop a program to having a moving component.
STEM Challenge – Race to the Finish!
Participants will create a roadmap for the Ozobot to follow in order to get from one end of the paper to the other. However, there are some obstacles!
SDG #10 Reduced Inequalities: Innovation Challenge – the Ozobot Assistant
Students or the class will identify a population with a certain need, and then create a solution with the Ozobots.
Boy + Evo
This lesson will introduce students to program their bot using OzoCodes to direct movement.
Hermione’s Hairjinks!
It’s an Ozobot job to help Hermione gather all the ingredients for her new potion- Kinkajuice- using measurements and angles.
SDG #11 Sustainable Cities and Communities – Ozoland: A Sustainable Neighborhood
Students will create their own sustainable neighborhood and then code Ozobot to go on a tour of their neighborhood.