Creating a Gingerbread Person Using Attributes
Kindergarten students will code the ozobot to go left or right to choose attributes for their gingerbread person, then they will build their person.
Creating a Gingerbread Person Using Attributes
Kindergarten students will code the ozobot to go left or right to choose attributes for their gingerbread person, then they will build their person.
Identifying True and False Equations
Students will use what they have learned about adding and subtracting within ten to determine if an equation is true or false.
Economic Resources
An activity to help students review the three economic resources (natural, capital, human) and to make a connection between the resources.
Tracing the Route of European Explorers with Ozobots
Students will use the Ozobots on a blank map to trace the route of a European explorer.
Ozobot Math and Healthy Foods
Ozobot will help solve math problems within 10 and review healthy food selections along the way!
SDG #5 Gender Equity
Students will learn about the UN’s Sustainable Development Goal #5, Gender Equity by partaking in a simulation of gender rights.
Story Retell with Ozobot – The Mitten
Students retell a popular picture book, The Mitten, by Jan Brett. Sequence story characters. Code with Ozobot. Retell story with partner.
Vowel Sounds with Ozobot
This lesson is a matching activity using long and short vowel sounds.
Contraction Match
Students use color coding to draw paths between words that form contractions and its matching contraction.