Ozo-story Retell
Students will use the Ozobot to retell a story that they have read as a class. They will use a design brief to plan out the maze.
Evo “21” Game Activity
Play 21 with Evo for some fun and also learn about probability and risks associated with desicions.
Creating & Coding a Food Chain Challenge
Students will arrange sets of ocean life images in food chains, understanding the flow of energy. They will then code Ozobot to travel along the chain
Celebrating Dr. Seuss
Students will read a story, draw important events in sequence and create codes to show how characters reacted or should have reacted in the story.
How to Catch a Turkey
This is a companion lesson to go along with the book How to Catch a Turkey by Adam Wallace illustrated by Andy Elkerton. Your students will create a turkey (Ozobot) trap!
Everyday Algorithms with Ozobot
In this lesson students will use an everyday algorithm that they perform and create a Ozobot maze to complete their algorithm.
SDG #6 Clean Water Sanitation: Ozobot Responsible Water Consumption
Students learn about the UN’s Sustainable Development Goal #6, Clean Water & Sanitation. Students will research this goal to create social awareness.
Ozobot Cell Model
Students will create a model of the cell using markers. They will code the robot to move from cell part to cell part, and record a narration.
SDG #9 Industry, Innovation and Infrastructure- Ozobot Hackathon
In a Hackathon event, students will use design thinking to code their Ozobot to solve a real-world problem.
Ozobot Blockout Math Game
Give your students practice in multiplication and the associated geometry of rectangles without making it seem like an academic exercise.