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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

Celebrating Dr. Seuss

Students will read a story, draw important events in sequence and create codes to show how characters reacted or should have reacted in the story.

How to Catch a Turkey

This is a companion lesson to go along with the book How to Catch a Turkey by Adam Wallace illustrated by Andy Elkerton. Your students will create a turkey (Ozobot) trap!

Everyday Algorithms with Ozobot

In this lesson students will use an everyday algorithm that they perform and create a Ozobot maze to complete their algorithm.

Ozobot Cell Model

Students will create a model of the cell using markers. They will code the robot to move from cell part to cell part, and record a narration.

Ozobot Blockout Math Game

Give your students practice in multiplication and the associated geometry of rectangles without making it seem like an academic exercise.

OzoBlockly Stair Climb Challenge

Students are challenged to design an OzoBlockly program that makes Evo go up and then down a flight of stairs in a provided Ozomap.