Ozobot Classroom

Code for the Gold – Curling Challenge

Students will construct an attachment for Ozobot to compete in a curling competition. Ozobot will push the curling stones into the goal area to score points.

Comparing Decimals

Students will compare pairs of decimal numbers using >, = , and < to program their bot to move to a final destination.

Number Randomizer

Students will create a number randomizer, build a decimal number, and write the decimal number made using standard form, word form, and expanded form.

What’s the Property?

Students will use Ozobot Blockly to program their bot to randomly choose two or three numbers. Then, students will use the numbers as factors to practice multiplying using the commutative and associative properties.

Rounding Fun

Students will use a number line to round whole numbers to the nearest 10 or 100. Students will use Color Codes to program Ozobot to move to the correct rounded number.

Fact Families

Students will program Ozobot to choose two random numbers and an operator ( add or multiply). Students will create four math facts for each group of numbers.

Division Maze

Students will complete the math problems on the mazes, compare their answers to the key, and fill the appropriate color code on the maze.