Introduction to Color Codes 07: Line Switch
Students will learn Color Codes to program Ozobot to move in a set sequence to and from multiple lines that are not connected.
Introduction to Color Codes 05: Skills Check 1 (Grades K-2)
Students check their understanding of using Color Codes to program their bot to move in a set direction, change speed or complete a special move to show the actions in a sentence.
Introduction to Color Codes 04: Direction
Students will explore the random choice Ozobot makes at intersections when not programmed to turn a certain direction. They will also program their bot to turn a specific direction at intersections and gain experience using u-turn codes.
Introduction to Color Codes 03: Special Moves and Win
Students will learn how to draw Color Codes to program Ozobot to complete special moves.
Introduction to Color Codes 02: Speed
Students will learn how to draw Color Codes to program Ozobot to change speed.
Ozobot For President (Beginner)
Students will hit the campaign trail and help their Ozobot run for President of the United States.
Making Three-Digit Numbers
Students will use Ozobot Blockly to program their bot to mimic a die and randomly choose digits. Students will use the digits chosen by their bot to create the smallest and the largest three-digit numbers possible.
Writing Three-Digit Numbers
Students will use Ozobot Blockly to program their bot to randomly choose digits to create three-digit numbers and to choose a place in the number to show the value of. Students will then write the three-digit number in expanded form.
Comparing Three-Digit Numbers
Students will use Ozobot Blockly to program their bot to randomly choose digits to create three-digit numbers. Students will use Ozobot Blockly to program their bot to choose three-digit numbers to compare. Students will use >, <, and = to compare.
How to Make a Sandwich
Students will describe in detail how to make their favorite sandwich (real or imagined).