Ozobot’s Mad Dash!
During the sudden onslaught of grocery hoarding during a pandemic, Ozobot must travel to several stores to find some toilet paper!
Creating A Penguin Habitat
After learning about penguin habitats, diets, and predators, students created their own penguin habitat for their Ozobot penguin to navigate through.
SDG #11 Sustainable Cities and Communities – Ozoland: A Sustainable Neighborhood
Students will create their own sustainable neighborhood and then code Ozobot to go on a tour of their neighborhood.
An Experiment on Calculating Speed
Students use a provided OzoBockly program and meter sticks to determine the speed of Ozobot with nominal speeds varying from 20 to 80 mm/s.
OzoBlockly Challenge: Evo Loops-the-Loop
Students design an OzoBlockly program making Evo loop-the-loop a specified number of times. At the finish, Evo speaks the total time for the loops.
An Experiment on Calculating Acceleration
Students use a provided OzoBlockly program to perform an experiment to determine Ozobot’s acceleration from the slope of a velocity versus time graph.
SDG #12 Responsible Consumption & Production – Ozobot & a Circular Economy
Students learn about the UN’s Sustainable Development Goals (SDGs) and code Ozobot to travel through a circular economy.
Creating & Coding a Food Chain Challenge
Students will arrange sets of ocean life images in food chains, understanding the flow of energy. They will then code Ozobot to travel along the chain
How to Catch a Turkey
This is a companion lesson to go along with the book How to Catch a Turkey by Adam Wallace illustrated by Andy Elkerton. Your students will create a turkey (Ozobot) trap!
Ozobot Cell Model
Students will create a model of the cell using markers. They will code the robot to move from cell part to cell part, and record a narration.