“Bridging” the Architectural Gap for Ozobots
Students will sketch, design, and create a 3D model of a symmetrical bridge that has an incline that the Ozobot is capable of overcoming.
Types of Angles with Ozobots
Use pre-made programs to have the ozobot draw angles and identify them as acute, obtuse, or right, then create a maze using angles.
Elapsed time by half hour
Students will program the ozobot to help them determine the elapsed time between a start and end time.
A Trek along the Great Wall of China
Students will research and build the Great Wall of China then code the Ozobot to traverse the wall.
Ozobot Division
Students solve basic division problems and create code based on the quotients to get Ozobot to travel around a path.
Controlling OzoEvo with PD controller
Practice controlling a robot by programming proportional and proportional-derivative controllers.
Crazy Patterns
At the end of this lesson, students will be able to identify AB, ABC patterns and describe Evo/Bit’s behavior as it reads each pattern.
The Euclidean Algorithm
Evo helps students learn how to compute the greatest common divisor (GCD) of a pair of positive integers by use of the Euclidean algorithm.
Comparing Fractions
Students will be challenged to compare fractions with unlike denominators using a double fraction bar and Ozobot with OzoCodes.
A five-state controller via binning
Assignments of this lesson designed to write a controller that directs Evo’s motion along the wall via an algorithm based on binning.