Exploring Experimental and Theoretical Probability
Students will create a random choice loop and measure the experimental probability of the Ozobot reaching a chosen outcome then compare it to the theoretical probability.
Getting to Know You (and Ozobot)
Today’s activity is all about getting comfortable with Ozobot color codes by telling us a little about yourself… in code!
Improved On-Off Controller
The lesson is to modify the basic on-off controller so that the line following behaviour of the robot is more sophisticated.
Christmas Village
This lesson is a final project that a small team of high school students created. They integrated Evo, Makey-Makey- and Scratch 3.0.
The Decagon Traveler Challenge
Challenge your computer science students to design an OzoBlockly program that makes Evo travel around a regular hexagon in the provided Ozomap.
Fur Trading Post
In this lesson, students will create a fur trading post and code Ozobot to take the fur trading boss on a tour.
Evo goes MIDI
In this activity, students will explore how to use “Music Note with MIDI Number” programming block. Pupils will experience the difference between a lower and a higher pitch.
True or False
This is a versatile “game board” that brings variety for student feedback. Just handout the review board and ask any true/false question. Students choose their answer and color in the appropriate blocks to direct their Ozobot to their answer!
Ozobot Holiday Hop
Use Ozoblockly to create a choreographed danced to holiday favorites.
Touring Our School
This is a student-centered project that integrates the Evo Ozobot robot with the Makey-Makey & Scratch 3.0 technologies. Evo can be programmed using either the color-codes or the Blockleya programming language for this project.