Code -a- Flake
Students will design and cut out their own snowflake then add Ozobot codes.
Multiplication Facts
Students will review multiplication facts.
Math Mystery
Students will use Ozobots to create a path to the answer to an algorithm.
The Water Cycle
With this water cycle worksheet, students will have a hands-on learning opportunity to see what cycle water goes through.
User Input with “Button Press Count”
Ozobot is out for a drive and wants you to decide whether to go to the mountains, to the open highway, or just take a ride in the neighborhood.
Evo’s In It to Win It Game
Students will review basic coding skills, academic skills, and complete silly challenges while playing a roll-and-move customizable board game.
Following Directions
This lesson is to help young learners review carefully directions to arrive at the correct destination.
SDG #1 No Poverty: Ozobot Social Awareness Campaign
Students learn about the UN’s Sustainable Development Goal #1, No Poverty. Ozobots and color-coding to make posters to promote awareness of this SDG
Bitwise Operations Primer
In a series of five interactive exercises with OzoBlockly and Evo, students learn the fundamentals of working with bitwise AND, OR, XOR and shift.
Evo Lap Counter
Students turn Evo in to a lap counter by creating an OzoBlockly program with light effects, sounds, button, timing, loop, logic, and math blocks.