Ozobot Classroom

Code -a- Flake

Students will design and cut out their own snowflake then add Ozobot codes.

Math Mystery

Students will use Ozobots to create a path to the answer to an algorithm.

The Water Cycle

With this water cycle worksheet, students will have a hands-on learning opportunity to see what cycle water goes through.

Evo’s In It to Win It Game

Students will review basic coding skills, academic skills, and complete silly challenges while playing a roll-and-move customizable board game.

Following Directions

This lesson is to help young learners review carefully directions to arrive at the correct destination.

Bitwise Operations Primer

In a series of five interactive exercises with OzoBlockly and Evo, students learn the fundamentals of working with bitwise AND, OR, XOR and shift.

Evo Lap Counter

Students turn Evo in to a lap counter by creating an OzoBlockly program with light effects, sounds, button, timing, loop, logic, and math blocks.