Ozobot Evo Activity: The POW Tap Code
Students use Evo to encode a custom POW (prisoner of war) coded message and then decode it as it is “tapped” out by Evo–some history and math fun!
Directions Practice (Left, Right, Straight)
This lesson is to help young scholars understand their directions, left, right, and straight.
Hide in Plain Sight
The “seeker” Evo will approach one of five other Evos, and flash a color. If the second Evo flashes a matching color, it has been found.
Slalom Snow Skiing Game
Evo is guided down a slalom snow ski course in a game to see who reaches the finish in the shortest time. Evo announces the time at the finish line.
Vasco De Gama’s Route
This lesson is for students to understand and map Vasco da Gama’s voyage launched the all-water route from Europe to Asia.
Cornerstones of Computer Science: Evo the Finite State Machine Simulator
Evo simulates deterministic finite state machines, allowing students to visualize their behavior in an interactive manner.
Innovative Content Creation Webinar Activities
As a class, we walked through the design process to build four Algorithm Design Activities for students using both Lines and Codes and Ozoblockly.
Mapping Chemical Compounds
Students will virtually break down the elements found in compounds and “collect” them from the periodic table.
13 Original Colonies
Students seem to struggle remembering the 13 Original Colonies, their 3 regions, and their location. Have Ozobot travel the path of the regions.
Cornerstones of Computer Science: Deterministic Pushdown Automata
Evo simulates pushdown automata, allowing students to visualize their behavior in an interactive manner.