Meet Ozzie the Ozobot!
This lesson is perfect for the pre-K – 3rd grade classes to use as an introduction to Ozobots. The Ozzie the Ozobot file is a kid’s story that introduces Ozobots. There are four challenges that are differentiated to fit your class’s needs.
Add It Up!
This game allows students to use an Ozobot Evo as a random number generator to choose two digits to sum. These sums range from 2-18. Students play this game by taking turns making a sum, then comparing it with the sum of their partner.
Alphabet Practice with Ozobot Codes
Have students practice writing the letters of the alphabet – with and without Ozobot codes.
Every Job is Important!
This lesson is for students to understand that all jobs/specialists depend on other specialists, and if one cannot do his/her job, others might suffer because of the break in the interdependence web.
Learning Ozobot Codes through Legos
Students will become familiar with the color codes for Ozobots by building them with legos. Students will also try out the codes on practice sheets. Special coding cards are included with pictures to help remember and understand the meaning.
Ozobot at the Store
This lesson is for students to practice sequencing from a repetitive book and demonstrate how there are certain tasks that must be done in the correct order when shopping at a story.
Directions – Where do you live?
Students will create a code path from their house to school. This can be achieved in a Google Doc, printed document or with just plain paper and markers.
Ozobot Alphabet
Students will practice upper case, lower case, and the vowel letters. 3 versions include: Upper case letters, Lower case letters, and Mixed Upper and Lower. For each vowel, students will use a code chart to color in the codes.
Add It Up! (Two Digit without Regrouping)
This game allows students to use an Ozobot Evo as a random number generator to choose two two-digit numbers to sum. Students play this game by taking turns making a sum, then comparing it with the sum of their partner.
Add It Up! (Two Digit with Regrouping)
This game allows students to use an Ozobot Evo as a random number generator to choose two digits that require regrouping to sum. Students play this game by taking turns making a sum, then comparing it with the sum of