Snowflake Lifecycle and Design
Students will learn about the lifecycle of a snowflake after listening to the book, “Curious About Snow.” They will use color coding markers to design and create a snowflake after learning about the different types of snowflakes.
Geography- Where in the World (Context clues)
This lesson has students using context clues from famous places then placing them on a map.
True or False
This is a versatile “game board” that brings variety for student feedback. Just handout the review board and ask any true/false question. Students choose their answer and color in the appropriate blocks to direct their Ozobot to their answer!
Trace and Celebrate with AlphaBot
Learning letters can be tedious…but not when you can trace along with Ozobot! After tracing letters, students trace a large letter and create a pattern for Ozobot to trace too!
Ozobot Holiday Hop
Use Ozoblockly to create a choreographed danced to holiday favorites.
Touring Our School
This is a student-centered project that integrates the Evo Ozobot robot with the Makey-Makey & Scratch 3.0 technologies. Evo can be programmed using either the color-codes or the Blockleya programming language for this project.
Recycle with That!
Ozobot can help build awareness of ways students can use items around them to recycle and rebuilt to help their community.
Finding Synonyms with Ozoblockly
Students will program the ozobot using Ozoblockly or the Ozobot Simulator to match synonyms on a game board.
A Grand Florida Tour
In pairs, students will randomly sleect 4 Florida landmarks. Using these landmarks, they will plot a course to visit these places. Using that information, they will code their Ozobot (using OzoBlocky) to take a tour of Florida.
Take Ozobot for a ride with Linear Equations
This activity will allow students to solve and graph linear equations and command Ozobot to move along the slope of a line.