Ozobot Classroom

Mission to Mars

Early elementary students will have fun practicing drawing simple lines and Color Codes in this Mission to Mars. Suitable for students developing fine motor and drawing skills.

Hungry, Hungry Ozobot!

Ozobot becomes the greater-than sign in this lesson that gives a great visual for using the symbol correctly. Students will need to identify and count numbers, as well as determine which would give Ozobot the greater amount of food to feed its hunger.

Write Your Name with Color Codes

Young Ozobot students practice their line and code drawing skills by turning their first name into a course their bot must travel across with line jumps.

Program Simulator

Helps students visualize programs and teaches beginning syntax for coding languages.

The Great OzoRace

Students will be given ‘mystery codes’ that they must decipher to see which ones are the ‘speed’ codes. Using these they will create a raceway to win the Great OzoRace!

Winter Scavenger Hunt

Get ready for an exciting scavenger hunt with Ozobot, where you’ll map out the fastest route to find winter treasures! Using your knowledge of Direction Color Codes, you’ll code the perfect path to help Ozobot move from start to finish.

House Lighting Activity

Students will be able to use OzoBlockly coding skills in a more freeform activity. They will code their Ozobots using line following to light up their Holiday House.

I See, Ozobot Sees

Students explore how Ozobot understands its environment and how this system compares to ours.

Who can find the Pot of Gold?

This is a fun game that challenges your students to program Ozobot to find the pot of gold. Although this game was created for St. Patrick’s Day, this is an activity that can be played all year round!