Dark Labyrinth
Find your way through the labyrinth without being able to see.
Navigating Around Town
Students will navigate lines and intersections to successfully execute travel around a map to complete a list of errands.
The Game of Nim
A pair of Evos allows two players to compete against one another in a game of Nim, forcing students to use logic and think ahead!
Algebra Challenge: Evo Guesses Two Numbers
Evo’s ability to guess a pair of numbers selected by a student encourages the student to use logical thinking and algebra to discover Evo’s secret.
Catch the cat!
Scratch cat could draw a line, that Ozobot follows. Ozobot should catch the cat!
“Bridging” the Architectural Gap for Ozobots
Students will sketch, design, and create a 3D model of a symmetrical bridge that has an incline that the Ozobot is capable of overcoming.
Ozobot as Patient Zero
Program Ozobot to mimic the path of Patient Zero as the student travels through the school unsuspectingly spreading a mystery illness to classmates.
A Trek along the Great Wall of China
Students will research and build the Great Wall of China then code the Ozobot to traverse the wall.
Code Through a Story
Students will read a text and then code the Ozobot to move through the plot of the story including the obstacles that the main character faced.
Controlling OzoEvo with PD controller
Practice controlling a robot by programming proportional and proportional-derivative controllers.