Introduction to Ozobot Blockly 04: Debugging (Grades 2-5)
Students learn about the concept of debugging and practice the concept with block-based coding to find and correct errors in different programs.
Introduction to Ozobot Blockly 03: Loops (Grades 2-5)
Students learn about the concept of loops and apply the concept with Ozobot Blockly to program their bot to move in different patterns.
CCM Speed Lesson 2: Fast and Slow Races
Students will create tracks to discover if the placement of the Fast and Slow Color Codes is important in finishing a race first. This is Lesson 2 designed for the Color Code Magnets Speed Extension Kit.
CCM Speed Lesson 3: Turbo and Cruise
Students will create a costume for Ozobot to wear while demonstrating the Cruise and Turbo Speed Codes. This is Lesson 3 designed for the Color Code Magnets Speed Extension Kit.
Get to 100 points! (100th Day Activity)
In this activity, students will work together to code Ozobot through drawings of 10 groups of 10. Ozobot will “collect 10 points” each time it gets to a group and “cheer” until reaching 100 points at the end and then celebrate with fireworks lights.
Home Row FUN
In this activity, students will choose the correct home row keys on the activity sheet and code Ozobot through a path of keyboard keys, playing “happy/sad” and light up green/red each time it chooses the home row keys on the activity sheet.
Which way should we count today?
Students will program Ozobot to choose a way to skip count for a quick warm-up before core math lessons.
Pollen Love with BEES!
Using Color Codes (or OzoBlockly) students will dress up their Ozobot like a bee. Then, they will recreate the bee’s daily journey.
Dark Labyrinth
Find your way through the labyrinth without being able to see.
Contributions of Black Inventors
Schools celebrating African American culture throughout the year could highlight famous black inventors with this lesson