Ozobot Classroom

Computer Science via the Buzz-Buzz Game

Attachments: Computer Science via The Buzz-Buzz Game Student GuideComputer Science via The Buzz-Buzz Teacher Guide More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: Computer Science, Math Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-14, CSTA.3B-CS-02

Unlucky 1’s Game

Attachments: Unlucky 1’s Student GuideUnlucky 1’s Teacher’s GuideUnlucky 1’s OzomapUnlucky 1’s Video More Properties: Grades: 10, 11, 12, 3, 4, 5, 6, 7, 8, 9 Subjects: Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-14, CSTA.3B-CS-02

Ozobot Editor Two-Dimensional Arrays

Attachments: Lesson-Ozobot Editor Two-dimensional Arrays Student GuideLesson-Ozobot Editor Two-dimensional Arrays Teacher GuideTwo-Dimensional Array OzomapsBlock Diagrams for the 2-Dim Array ProgramsShare Codes for Two-Dimensional Arrays LessonOzobot Deals a Poker Hand More Properties: Grades: 10, 11, 12, 9 Subjects: Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-14, CSTA.3B-CS-02

Ozobot Editor One-Dimensional Array Primer

Attachments: Ozobot Editor Array Primer Student GuideOzobot Editor Array Primer Teacher’s GuideOzobot Editor Array Primer OzomapPrograms in Block Form for the Ozobot Editor Array PrimerShare Codes for the Array Primer ProgramsOzobot Editor Array Primer Video of Program 11 More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-CS-02, […]

Introduction to Hash Tables

Attachments: Hash Table Program Teacher’s GuideHash Table Program Student Guide More Properties: Grades: 11, 12 Subjects: AI, Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-08, CSTA.3B-AP-14, CSTA.3B-CS-02

“Can You Keep Ozobot in Jail?” Challenge

Attachments: Can You Keep Ozobot in Jail Challenge Student GuideCan You Keep Ozobot in Jail Challenge Teacher GuideCan You Keep Ozobot in Jail OzomapCan You Keep Ozobot in Jail BlocksKeeping Ozobot in Jail Challenge More Properties: Grades: 6, 7, 8, 9 Subjects: Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-14, CSTA.3B-CS-02

Ozobot Learns the ABC’s

Using surface color response, students are challenged to program Ozobot to recognize the three colored blocks in alphabetical order. Originally written by Dr. Richard Born, Assoc. Professor Emeritus, Northern Illinois University.