Introduction to Ozobot Blockly 01: Basic Training (Grades 2-12)
In this lesson, students will learn how to navigate through Ozobot Blockly, program simple block-based code, and run the code on their Ozobot.
Light Up the Sky with Auroras (Level 2)
Learn about Aurora (Northern and Southern Lights) and color your own unique sky. Then on Blockly, use color sensor data to program Ozobot’s lights based on the detected surface color of the art.
Ozobot Goes Ice Skating (3-5)
Develop your skills using the Logic blocks with Ozobot’s sensors by creating a Blockly program that enables Ozobot to skate within the boundaries of the ice skating rink.
Snowflake Conditionals
Learn how to use condition statements when programming with Blockly! You will create a conditional that programs Ozobot to detect the snowflake color, then communicate back to you what color it sees.
Monster Mash Dance Off
Choreograph a dance for your Ozobot Monster and rival another student in a Monster Mash Dance Off!
Día de los Muertos Dance (Grades 3-5, Multiplication/Division)
During Día de los Muertos, we can bring joy and celebration through dancing! Solve multiplication and division problems to help Ozobot create a Día de los Muertos dance.
ORA Essentials: Lesson 6 – Using Vacuum Grippers
Students learn about the practical applications and limitations of vacuum grippers in robotics, including how to program and test them for various tasks involving different objects.
ORA Essentials: Lesson 2 – ORA Editor & Workspace
Learn about the ORA Editor and how to begin programming ORA.
ORA Essentials: Lesson 3 – Basic Programming Blocks
Students learn the basics of programming ORA, learning to identify, assemble, and execute multi-block programs to predict and control robot arm movements.
ORA Essentials: Lesson 4 – Guided Programming
Students are guided through a programming exercise and work in teams to create original code.