Ozobot Classroom

Slope Seeker

Students will translate single step equations between different representations (graphs, tables, equations, and word problems). Then, students identify the slope of the equation and code the Ozobot to travel along the slope to check their work.

Classify by Size

Students will practice cutting out paper tiles, and classifying them by size. Then, Ozobot will help students as they explain how they classified each group of shapes.

Get to 100 points! (100th Day Activity)

In this activity, students will work together to code Ozobot through drawings of 10 groups of 10. Ozobot will “collect 10 points” each time it gets to a group and “cheer” until reaching 100 points at the end and then celebrate with fireworks lights.

Evo–The Speaking Inchworm

Turn Evo into a ruler that measures up to 127 inches. A loop of paper coupled with a 12-block OzoBlockly program accomplishes this task.

How to Code a Rollercoaster

After a read aloud about coding, students will have to code Ozobot to complete activities at the carnival.

Elapsed Time

Use Ozobots to travel between start and end times. Create and code to allow Ozobots to travel!

Ozobot Quadratics Project

A project designed to fully integrate Ozobot into the Algebra or higher level math class using quadratic function attributes.

Geometry Task Cards II

Students will use Ozobot and coding to demonstrate a variety of Geometry vocabulary and concepts.