Micromouse
Micromouse is an event where small robots solve a 16×16 maze. Create and optimize algorithms to find the fastest way through the maze.
Measurement Coding
Student use coding markers and rulers to create an OZOPlayground measure to specific measurements.
Learning Spanish through Code (Aprendiendo español a través del código)
Students will navigate through a map to learn Spanish vocabulary by reading Spanish questions displayed in a Google presentation.
River Erosion
Using Ozobots, students will trace the path of one river from two different time periods. They will observe where the river has changed its course.
Code your way through the Food Chain
Students will identify parts of a food web and code Ozobot to travel through the appropriate levels of it.
OzoBulldozer 1 & 2
Ozobot Bit, Ozobot Construction Kit, Ozobot bulldozer, domino, game
Polygon Guessing Game
Students will code the Ozobot using Ozoblockly to trace various polygons using exterior angles.
Exploring Robotics, Photonics and Optics with Ozobots!!
In this lesson, students will learn about the basic principles of robotic vision- that is, how robots navigate and respond to stimuli in their world.
Ozo-bug Zoo Exhibit
Students will be presented with the challenge of creating a Ladybug exhibit at a new zoo including key features of a habitat.
“Bridging” the Architectural Gap for Ozobots
Students will sketch, design, and create a 3D model of a symmetrical bridge that has an incline that the Ozobot is capable of overcoming.