Ozobot Classroom

Exploration with color code

Attachments: Community News More Properties: Grades: 4, 5 Subjects: Engineering/Tech Academic Standards: ISTE.1.c

A-Mazing Race: Calculate and Code

Apply grade-level math skills to solve problems and use the answers to build color-coded paths for Ozobots to follow. This lesson combines computational thinking, math problem-solving, and hands-on coding to reinforce key concepts.

Ozobot Identifies Playing Cards

Attachments: Ozobot Identifies Playing Cards VideoOzobot Identifies Playing Cards Student GuideOzobot Identifies Playing Cards Teacher GuideOzobot Identifies Playing Cards OzomapOzobot Identifies Playing Cards Blocks More Properties: Grades: 10, 11, 12, 9 Subjects: AI, Computer Science, Engineering/Tech Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-08, CSTA.3B-AP-14, CSTA.3B-CS-02

Ozobot’s Eye for Color – Identifying the Color of Cars

Attachments: Ozobot’s Eye for Color Student GuideOzobot;s Eye for Color Teacher GuideOzobot’s Eye for Color – Ozomap and Car ImagesOzobot’s Eye for Color Blockly ProgramOzobot ‘s Eye for Color Video More Properties: Grades: 10, 11, 12, 9 Subjects: AI, Computer Science, Engineering/Tech Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-08, CSTA.3B-AP-14, CSTA.3B-CS-02