SDG #16 Peace and Justice
Students will learn about big vs. little problems and develop peaceful strategies to help them resolve these problems.
If You Give a Pig a Pancake – Retell a story through Coding
After listening to a story, students will program their bot to travel around a coding map to help retell the events in sequential order.
Balloons Over Broadway – But Better!
After reading the biography BALLOONS OVER BROADWAY via Storyline Online, students will design their own Macy’s-inspired balloons using Makerspace materials. Then, balloons will be sent on parade with coded Ozobots!
Errorless Mazes (Letter Sounds)
These templates allow younger students and students with special needs to make their own line mazes with different letter sounds after introductions or reviews.
The Princess & the Warrior & the Ozobot
After reading the Pura Belpre award-winning folktale THE PRINCESS AND THE WARRIOR, students will use LEGO (or alternative building materials) to build a blockade to trap and/or obstruct the “messenger” Ozobot from reaching the “princess” Ozobot.
SDG #17 Partnerships for the Goals (Elementary)
Students will understand how they can be partners for the goals and to make the world a better place and use Ozoblockly to code a presentation.
Creepy Carrots Creeping Everywhere!
After reading the fun story CREEPY CARROTS by Aaron Reynolds, students will use their Ozobots to code a story map using main events and sequencing from the story.
SDG #8 Decent Work & Economic Growth
Students will create tasks that Ozobot has to complete to graduate Ozo School.
Swimming With the Ozobots: Shark Lady
After reading the biography story SHARK LADY: THE TRUE STORY OF HOW EUGENIE CLARK BECAME THE OCEAN’S MOST FEARLESS SCIENTIST, students will code their Ozobots to travel in the correct sequential order through a story map.
SDG #3 Good Health and Well Being: Arcade Game
Students will create tasks that Ozobot has to complete to graduate Ozo School.