Ozobot Classroom

Get to Know Crawler

Using Crawler can extend Evo’s field range using Evo’s motor and wheels to power locomotion. This lesson covers the hardware of Crawler.

Introduction to Crawler

This exploratory introduction to Crawler will help students understand how Crawler works and discover some of its advantages and limitations.

Crawler Shape Maker

Students will use Ozobot Blockly to program Evo/Crawler to travel in different shapes.

Ozobot’s Winter Scavenger Hunt

It is a race to collect all the items in the maze! Students use Color Codes to find the fastest path to visit every item only once.

Up and Over with Crawler

Obstacles are no problem for Crawler! This exploratory lesson will allow students to experiment with different heights of objects to see what Crawler can go up and over.

My Own Vowel Story

Students will use long or short vowel words to complete their own story. After the story is complete, students will use pictures and Ozobot Blockly to program their bot to retell the story.

Rounding with Ozobot

This lesson uses Ozoblockly to allow learners to code Ozobot to identify matches of numbers up to 5 digits and their corresponding rounded number.