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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

CCM Special Moves Lesson 2: Zigzag and Backwalk

Students will observe the asymmetric codes Zigzag and Backwalk, predict the action of the bot, and compare and contrast the codes using an Everybody and Nobody Chart. This is Lesson 2 in a 7-lesson series for the Color Code Magnets Special Moves Kit.

CCM Special Moves Lesson 3: Two Kinds of U-Turn

Students observe two types of U-Turn codes used in different situations. They create their own story about changes in direction and run the bot with the story. This is Lesson 3 in a 7-lesson series for the Color Code Magnets Special Moves Kit.

CCM Base Kit Lesson 3: Finding Your Way Around

Student groups will create new routes for Ozobot to follow using the Start, Turn, and Win/Exit magnets. Students will work together to see if they can help Ozobot navigate its way around some new challenges.

Classify by Size

Students will classify shape tiles by size, then count and label how many tiles are in each of the two groups. As Ozobot travels around each square, students will explain how they sorted their tiles.

Synonym Stroll

Students will expand their vocabulary by learning new synonyms . Students will work in pairs to create “Synonym Stroll” boards for each other. Students will use Ozobots to successfully stroll past every appropriate synonym for their chosen word.

Get to 100 points! (100th Day Activity)

In this activity, students will work together to code Ozobot through drawings of 10 groups of 10. Ozobot will “collect 10 points” each time it gets to a group and “cheer” until reaching 100 points at the end and then celebrate with fireworks lights.

Home Row FUN

In this activity, students will choose the correct home row keys on the activity sheet and code Ozobot through a path of keyboard keys, playing “happy/sad” and light up green/red each time it chooses the home row keys on the activity sheet.

Evo Simulates a Garden Robot

Using OzoBlockly and modular design, students construct a garden robot that simulates planning the location of crops, planting seeds, and watering.