Mars Challenge Mat Lesson 4: Going Home
Ozobot’s grand finale on Mars: Unlock ancient secrets, navigate mazes, and forge connections. A test of coding, strategy, and teamwork to complete the epic journey.
Ozobot Review: Hardware and Programming
Review the locations and functions of Ozobot’s hardware in this lesson intended for use at the beginning of an intermediate or advanced unit of study. Color Code guidelines and Ozobot Blockly basics will also be covered.
Fooled by the Bug
This lesson is all about debugging! First find the errors in a bugged code using your programming skills and the Ozobot Blockly glossary. Then code your own bugged program for a classmate to troubleshoot!
Let’s Talk About Gratitude
Engage in a gratitude conversation with classmates while programming a randomization code for Ozobot!
Girls Innovating Change
In honor of International Women’s Day, we are recognizing the young innovator Gitanjali Rao. Learn about this woman’s incredible achievements, then use Ozobot to come up with your own. You are never too young to make a difference in the world!
Introduction to Ozobot Blockly 02: Sequences (Grades K-1)
Students will learn about sequences in programming, and program their Ozobot to perform a series of commands in order, according to actions in a short story.
Introduction to Ozobot Blockly 01: Basic Training (Grades K-1)
In this lesson, students will learn how to navigate through Ozobot Blockly, program simple block-based code, and run the code on their Ozobot.
Navigate Tough Feelings
We all have times when we feel tough feelings, so it’s important to have the tools to process them. Help Ozobot express those tough feelings and navigate through the steps to feel better.
Ozobot Editor Essentials 13: Core Math
Experiment with math blocks to see how the Ozobot Editor can solve equations, generate random problems, and check answers. Then, put your skills to the test by creating an interactive math quiz for a classmate.
Ozobot Editor Essentials 12: Quiz Builder
Learn how to code a multiple choice quiz in the Ozobot Editor using variables, prompts, and conditions. Students will program a quiz on Ari’s screen or the Editor terminal, then share the quiz with classmates.