You’ve Been Socked!
Students will draw a Christmas sock with fun designs for Ozobot to trace. After, student will fill in spaces and tell what they would fill the stocking with to treat a friend or family member.
The Very Hungry Caterpillar
Get the caterpillar through the maze to morph into a butterfly.
Yay for 100 Days!
Students will draw a 100th day party hat with fun designs and code Ozobot to move in the shape of “100” on top of their hats and celebrate with disco lights. After, students will add in pencil 100 pieces of “confetti” to finish out their art.
Gingerbread House Building
Create and design a color code gingerbread house with Evo.
Ozobot Christmas tree
In this lesson, students will review the use of color codes, and implement these skills to navigate and light up a christmas tree.
Ozobot City
In this lesson, students will create a city and utilize the ozoblockly to navigate their bot through the town.
Snowflake with Ozobot
Coloring task for beginners, discovering how Ozobot behaves.
Buzz Buzz Game
Students are presented with a challenge to create an OzoBlockly program to make Evo play the ‘Buzz-Buzz’ game.
Deal Poker Hands
In this lesson students will study an OzoBlockly program that allows both Bit and Evo to simulate dealing random poker hands from a deck of standard playing cards.
Evo Teaches Notes on a Keyboard
The teacher and student are presented with an OzoBlockly program and Ozomap for which Evo tours an octave of the standard keyboard, while stopping momentarily at each key to play the sound associated with the key.