Ozobot Classroom

Mars Challenge Mat Lesson 4: Going Home

Ozobot’s grand finale on Mars: Unlock ancient secrets, navigate mazes, and forge connections. A test of coding, strategy, and teamwork to complete the epic journey.

Ocean Challenge Mat Lesson 3: The Twilight Zone

Ozobot goes to the next level of the ocean, the Twilight Zone, where strange creatures live in very little light. Students will program Ozobot to look for strange creatures to “photograph” as they navigate underwater caverns.

Ocean Challenge Mat Lesson 2: The Sunlight Zone

Ozobot has decided to try SCUBA diving and overheard the instructor talking about an underwater archeological site that was looking for volunteers! Use functions to program Ozobot to participate in an underwater service project.

Basketball Challenge Mat Lesson 4: The Final Showcase

In the culminating Final Showcase, students will put their programming skills to the test as they integrate and apply advanced concepts for a thrilling basketball shooting contest, showcasing their mastery of control structures.

Basketball Challenge Mat Lesson 1: Bots on the Court

Guide Ozobot’s movements across the basketball court while navigating its way around the defenders using the proximity sensors! Test your ability to strategically manipulate movement, distance, and rotation for precise execution.

Mars Challenge Mat Lesson 3: Cry for Help

Ozobot’s Martian mission evolves: Decode signals, reviving a lost rover to uncover Mars’ secrets. Blend code and curiosity to bridge past and future explorations.