Ozobot Classroom

Ozobot Editor Essentials 07: Functions

Turn Ozobot into a master chef by coding recipes as functions. Each dish will be its own function, and together they’ll make up a full meal that shows how programmers organize and reuse code.

Ozobot Editor Essentials 10: Line Navigation

Turn Ozobot into a decision-making explorer, learning how it follows lines and chooses paths at intersections. Through games and custom mazes, you’ll discover how to program smarter navigation and see how robots make choices in the real world.

Ozobot Editor Essentials 01: Sequences and Algorithms

Create your first block-based program in the Ozobot Editor! Discover how sequences and loops affect what Ozobot does. Then plan with pseudocode, testing, and debugging to guide Ozobot in a home-to-school challenge.

Ozobot Editor Essentials 15: Large Language Models (LLM)

In this lesson, you’ll learn how AI works through input → processing → output. Using the Text, LLM, and Print blocks in the Ozobot Editor, you’ll ask questions, test answers, and explore different output types like words, numbers, and true/false.

Ozobot Editor Essentials 16: Prompt Engineering

In this lesson, you’ll discover how the wording of a question changes the way AI responds. By practicing prompt engineering, you’ll learn how to write clear, specific prompts in the Ozobot Editor and refine them to get better answers.

Meet Ari: Color Codes (5-12)

Show off your Color Coding skills by coding a track that programs Ari to perform various actions! Using the Color Codes app and different Color Codes, determine the correct sequence that guides Ari from start to finish.

Industry Applications 10: Robot Arms in Space

Students will learn about different uses of robotic arm technology outside of Earth’s atmosphere. Students will participate in a challenge to utilize precise ORA finger gripper movement.