Narrative in Action Part 3: Climax, Falling Action & Resolution
In Part 3 of the Narrative in Action lesson, students will complete their story to tell about a real or imaginative experience when a character was excited. Students will use lines and Color Codes to program their bot to show the sequence of events.
Engineering Design Process Lesson 3
Students will use the Engineering Design Process to develop a model that uses Ozobot’s point counter. The scenario is 8th Grade mentors accompanying new 6th graders through school on the first day collecting and giving away items.
Engineering Design Process Lesson 2
Students will create a model to solve the problem of getting their Ozobot from the Lunchroom to the Science Classroom in 30 seconds while avoiding obstacles.
Engineering Design Process Lesson 1
Students will work through the Engineering Design Process in guiding Ozobot from the top of a page (Locker) to the bottom of a page (Lunch Room).
Ozobot Evo or Ari Measures Inches
Attachments: Ozobot Measures Inches Student GuideOzobot Measures Inches Teacher GuideOzobot Measures Inches BlocksOzobot Measures Inches Video More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: Computer Science, Math, Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-DA-11
Lesson on Concurrency – Ozobot as a Slot Car
Attachments: Lesson on Concurrency – Ozobot as a Slot Car – Student GuideLesson on Concurrency – Ozobot as a Slot Car – Teacher GuideSlot Car Racetrack OzomapShare Codes and Links – Lesson on Concurrency – Ozobot as a Slot CarOzobots Running on Four Slot Car Race Tracks More Properties: Grades: 10, 11, 12, 6, 7, […]
LLM Bot with Camera Challenge – Recognizing Dogs/Cats
Attachments: LLM Bot with Camera Challenge Student GuideLLM Bot with Camera Challenge Teacher GuideOzomap for LLM Bot with Camera ChallengePictures for LLM Bot with Camera ChallengeBlocks for LLM Bot with Camera Challenge More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: AI, Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, […]
Recognizing Shapes Challenge
Attachments: Recognizing Shapes Challenge Student GuideRecognizing Shapes Challenge Teacher GuideRecognizing Shapes with an LLM Bot and Camera Ozomap and Sample ShapesBlocks for Recognizing Shapes More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: AI, Computer Science, Math Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-08, CSTA.3B-CS-02
Computer Science via the Buzz-Buzz Game
Attachments: Computer Science via The Buzz-Buzz Game Student GuideComputer Science via The Buzz-Buzz Teacher Guide More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: Computer Science, Math Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-14, CSTA.3B-CS-02
Unlucky 1’s Game
Attachments: Unlucky 1’s Student GuideUnlucky 1’s Teacher’s GuideUnlucky 1’s OzomapUnlucky 1’s Video More Properties: Grades: 10, 11, 12, 3, 4, 5, 6, 7, 8, 9 Subjects: Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-14, CSTA.3B-CS-02