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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

Engineering Design Process Lesson 3

Students will use the Engineering Design Process to develop a model that uses Ozobot’s point counter. The scenario is 8th Grade mentors accompanying new 6th graders through school on the first day collecting and giving away items.

Engineering Design Process Lesson 2

Students will create a model to solve the problem of getting their Ozobot from the Lunchroom to the Science Classroom in 30 seconds while avoiding obstacles.

Engineering Design Process Lesson 1

Students will work through the Engineering Design Process in guiding Ozobot from the top of a page (Locker) to the bottom of a page (Lunch Room).

Ozobot Evo or Ari Measures Inches

Attachments: Ozobot Measures Inches Student GuideOzobot Measures Inches Teacher GuideOzobot Measures Inches BlocksOzobot Measures Inches Video More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: Computer Science, Math, Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-DA-11

Lesson on Concurrency – Ozobot as a Slot Car

Attachments: Lesson on Concurrency – Ozobot as a Slot Car – Student GuideLesson on Concurrency – Ozobot as a Slot Car – Teacher GuideSlot Car Racetrack OzomapShare Codes and Links – Lesson on Concurrency – Ozobot as a Slot CarOzobots Running on Four Slot Car Race Tracks More Properties: Grades: 10, 11, 12, 6, 7, […]

LLM Bot with Camera Challenge – Recognizing Dogs/Cats

Attachments: LLM Bot with Camera Challenge Student GuideLLM Bot with Camera Challenge Teacher GuideOzomap for LLM Bot with Camera ChallengePictures for LLM Bot with Camera ChallengeBlocks for LLM Bot with Camera Challenge More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: AI, Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, […]

Recognizing Shapes Challenge

Attachments: Recognizing Shapes Challenge Student GuideRecognizing Shapes Challenge Teacher GuideRecognizing Shapes with an LLM Bot and Camera Ozomap and Sample ShapesBlocks for Recognizing Shapes More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: AI, Computer Science, Math Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-08, CSTA.3B-CS-02

Computer Science via the Buzz-Buzz Game

Attachments: Computer Science via The Buzz-Buzz Game Student GuideComputer Science via The Buzz-Buzz Teacher Guide More Properties: Grades: 10, 11, 12, 6, 7, 8, 9 Subjects: Computer Science, Math Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-14, CSTA.3B-CS-02

Unlucky 1’s Game

Attachments: Unlucky 1’s Student GuideUnlucky 1’s Teacher’s GuideUnlucky 1’s OzomapUnlucky 1’s Video More Properties: Grades: 10, 11, 12, 3, 4, 5, 6, 7, 8, 9 Subjects: Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-14, CSTA.3B-CS-02