Skip to main content

Ozobot Classroom

×

Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

Fancy Fulcrums Part 1

Students will explore what happens when the fulcrum position is changed on the Seesaw. This lesson is intended for use with the Ozo Goes on a Seesaw STEAM Kit.

Fancy Fulcrums Part 2

Students will place different weights on each side of the fulcrum, which is not in the center, and observe the balance of the Seesaw. This lesson is intended to be used with the Ozo Goes on a Seesaw STEAM Kit.

Rounding with Ozobot

This lesson uses Ozoblockly to allow learners to code Ozobot to identify matches of numbers up to 5 digits and their corresponding rounded number.

Fancy Fulcrums Part 3

Ozobot will choose the number of weights students will use to attempt to balance the Seesaw with the fulcrum in various locations. This lesson is intended for use with the Ozo Goes on a Seesaw STEAM Kit.

Programmer Spacecraft Challenge

Students will create their own program to help Ozobot mimic a spacecraft and complete a mission. This lesson is intended for use with the OzoGoes to the Solar System STEAM Kit.

Debugging Spacecraft Challenge

Ozobot is on a mission, but there are bugs in the program! Students will debug the program so Ozobot can successfully complete the mission. This activity is intended for use with the OzoGoes to the Solar System STEAM Kit.

A-MAZE-ING Reward Day!

Students will create a maze out of KEVA Planks (or other wooden blocks) and code their robots to go through the maze using Ozoblockly. The students may then try to stump their classmates and trade, and then compare codes!