Coding Animal Life Cycles
Students will use ozobots to mimic the transformation of different animals and their life cycle.
SDG #1 No Poverty: Ozobot Social Awareness Campaign
Students learn about the UN’s Sustainable Development Goal #1, No Poverty. Ozobots and color-coding to make posters to promote awareness of this SDG
Bug Hunt!
Students will practice debugging code and completing an engineering challenge with Evo, and gain their Bug Hunter License!
Evo Guesses a Number by Using the Chinese Remainder Theorem
Students get practice in calculating remainders in division while Evo guesses a number the student is thinking of; modular math for advanced students.
Rhyming Words ( with sounds- ing, end, at, and, or oon)
This activity includes 5 different pages of rhyming sheets to identify words with endings that rhyme with either; ing, end, at, and, or oon.
Making the Trip to the 13 Colonies
Many dangers faced colonists who were making the trip across the Atlantic to the New World. Students will safely sail their ships through these dangers to reach the 13 colonies.
Learn to Code Ozobot through Interactive STEM Play!
Using pre-made STEM Activity Mats, students will explore fundamental coding concepts as they problem solve a STEM Challenge with their Bot.
Harry’s Horcrux Challenge
Students use logic to color code Ozobot to help Harry find the rest of Horcrux and defeat He-Who-Must-Not-Be-Named! 2 levels of difficulty!
SDG #2 Zero Hunger: The A-maze-ing Challenge (Elementary)
With food donations, in teams (or in classes), students will create a food maze and color code their Ozobots to successfully travel through the maze.
“Evodot”: The Making of an OzoBlockly Game
ANYONE can PLAY this exciting game, which makes use of Evo’s proximity sensors. COMPUTER SCIENCE students can LEARN HOW TO CODE Evodot.