CCM Base Kit Lesson 2: Ozobot’s New Adventure
Student groups will start to explore the Color Code magnets using just the straight lines. The placement of each magnet is important and can affect how Ozobot moves along the route.
CCM Base Kit Lesson 3: Finding Your Way Around
Student groups will create new routes for Ozobot to follow using the Start, Turn, and Win/Exit magnets. Students will work together to see if they can help Ozobot navigate its way around some new challenges.
Classify by Size
Students will practice cutting out paper tiles, and classifying them by size. Then, Ozobot will help students as they explain how they classified each group of shapes.
Synonym Stroll
Students will expand their vocabulary by learning new synonyms . Students will work in pairs to create “Synonym Stroll” boards for each other. Students will use Ozobots to successfully stroll past every appropriate synonym for their chosen word.
Ozobot Story Creator
STEM Activity (Building props for your Ozobot to interact with or to enhance your story or purpose)
Ozobot Code – Hands-On
Explore and act out an Ozobots Code
Into a Fairytale
After reading through different Fairy tales, students will build a set so the Ozobot can transform into the character and travel through the scene.
Ozobot Sequences the Alphabet
Introduce early readers to robotics, problem solving and programming using Bit!
How to Code a Rollercoaster
After a read aloud about coding, students will have to code Ozobot to complete activities at the carnival.
Evo tells the story of the Wizard of Oz.
Students create a course for Evo using color coded programming and visual images to tell the story of the Wizard of Oz.