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Ozobot Classroom

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Intro to Blockly Lessons

Intro to Color Code Lessons

Ari Lessons

Challenge Mat Lessons

ORA Lessons

STEAM Kits Lessons

Maze Game

Students program Ozobot to find the treasure on one of the maze handouts and can compete to see who is the winner.

Ozobot’s Fairytale, Lesson II

This lesson connects writing and programming. Students outline a fairytale and use OzoBlockly to program Ozobot to tell the fairytale.

Ozobot Theatre

Acting as directors, students will use Ozobots as avatars, or characters, to create dramatic representations of original stories they create.

Cube Challenge

Use dice to randomly determine Color Codes required, and critical thinking to create a maze that will program Ozobot to run for a randomly determined amount of time. This lesson is based on a lesson originally by Kathi Kersznowski.

An Experiment on Uniform Circular Motion

In this lesson students study uniform circular motion using three provided OzoMaps and OzoCodes to give Ozobot four different speeds. Exercises are included to reinforce concepts learned.

A Lesson in Probability and Statistics

Students will learn how to control Ozobot at intersections using Color Codes and relate this to concepts in Probability Theory. Lesson created for Ozobot by Dr. Richard Born, Associate Professor Emeritus at N. Illinois Univ.