Sorting Food into Food Groups
Students will decide which food group a food item belongs to by programming the ozobot to turn left or right at an intersection.
Secret Code with Ozoblockly
Students will learn about two symbol code systems like binary and Morse code, and develop their own.
Ozobot Blockly Challenge: ShapeTracer 2
The Ozobot Blockly ShapeTracer 2 will teach advanced sequencing and looping skills. Students will utilize logic, reasoning, & computer science skills. No bot needed!
Run Run Gingerbread Man!
Students will use OzoBlockly to code their robots to navigate through a drawn map and not get eaten!
Winter Snowman Maze
Students will color code Evo to get through the maze to successfully reach the snowman.
You’ve Been Socked!
Students will draw a Christmas sock with fun designs for Ozobot to trace. After, student will fill in spaces and tell what they would fill the stocking with to treat a friend or family member.
Ozobot Blockly Challenge: OzoTown
The Ozobot Blockly OzoTown will teach advanced sequencing as students utilize logic, reasoning, & computer science skills to navigate real-life scenarios. No bot needed!
Evo’s Sea Adventure
Students will create an original story using “Create a Story” cards, add Ozobot color codes, and then send Evo on a sea adventure. This activity incorporates both technology and language arts.
Chunk Hunt–G
Students will identify four vowel/consonant chunks with the letter -g in single-syllable words by using the same color code “dance” for each -g chunk pattern.
Get to Know Crawler
Using Crawler can extend Evo’s field range using Evo’s motor and wheels to power locomotion. This lesson covers the hardware of Crawler.