Remote Coding with Ozobot 2 – Array coding
This is the idea (and the set of the boards for Ozobot) how to adopt arrays into early education of coding
Lesson 9: I Use OzoBlockly to Code Point Counting!
This lesson is a continuation of Fifth Grade Lesson 8. Students will complete their proximity sensor code and incorporate point counting features.
Parts of Speech Mazes
This lesson provides mazes for adjectives, adverbs, pronouns, nouns, and verbs.
OzoBlockly Challenge: Six Squares
This pattern recognition programming challenge emphasizes loops, navigation and movement blocks, as well as varying line-following speed.
Multiplication Facts
Students will review multiplication facts.
The Water Cycle
With this water cycle worksheet, students will have a hands-on learning opportunity to see what cycle water goes through.
User Input with “Button Press Count”
Ozobot is out for a drive and wants you to decide whether to go to the mountains, to the open highway, or just take a ride in the neighborhood.
Mapping the Revolutionary War – Major Battles in South Carolina
Students will research the major battles during the Revolutionary War in South Carolina. (Could be done in your state with other important battles)
Can I Be Your Dog?
The students will code Ozobot to approach characters and ask to be their dog based on the events in the book, Can I Be Your Dog by: Troy Cummins.
Evo’s In It to Win It Game
Students will review basic coding skills, academic skills, and complete silly challenges while playing a roll-and-move customizable board game.