Ozobot Classroom

Robotics Game Design Deconstruction Part 3 of 4

Teach students if/else if Boolean logic, loops, and breaks through a game. Aim Ozobot toward the winning color while avoiding the losing color in this game that teaches winning and losing game mechanics.

OzoBlockly Array Primer

This lesson is an introduction to the concept of arrays for the those unfamiliar with arrays.

Learning a Red Path with Stacks

Using the stack data structure, students will study how to make Ozobot Bit learn and then follow a red path that begins at the root of a binary tree maze.

Reverse a Path with a Stack

In this lesson students will learn how to make Ozobot Bit follow a random path on a Cartesian grid and then follow the path in reverse direction back to the starting point.

Repeat a Path with an Array

In this lesson students will learn how to make Ozobot Bit/Evo follow a random path on a Cartesian grid and then repeat the path after being placed back at the starting position.

Deal Poker Hands

In this lesson students will study an OzoBlockly program that allows both Bit and Evo to simulate dealing random poker hands from a deck of standard playing cards.