Navigating Around Town with Coordinates
Students will navigate lines and intersections using coordinates to successfully execute travel around a map to complete a list of errands.
Shapes with Ozobot
Students will use Ozobot color codes to show if they can identify various flat shapes. This can be used as a pre-assesment or post-assessment.
Bow on a Cow!
Students will identify -ow words as having long o or /ou/ sounds by using the same color code “dance” for each sound.
OzoBlockly Color Visit Counts Challenge
Ozobot is programmed to keep track of the number of times that it has traversed each of three paths–red, green, and blue paths.
Creating a Gingerbread Person Using Attributes
Kindergarten students will code the ozobot to go left or right to choose attributes for their gingerbread person, then they will build their person.
Creating a Gingerbread Person Using Attributes
Kindergarten students will code the ozobot to go left or right to choose attributes for their gingerbread person, then they will build their person.
Creating a Gingerbread Person Using Attributes
Kindergarten students will code the ozobot to go left or right to choose attributes for their gingerbread person, then they will build their person.
Identifying True and False Equations
Students will use what they have learned about adding and subtracting within ten to determine if an equation is true or false.
OzoBlockly Challenge: Walking in Squares
In an OzoBlockly challenge, you will program Ozobot to “walk in squares” in a very special way.
Economic Resources
An activity to help students review the three economic resources (natural, capital, human) and to make a connection between the resources.