Basketball Challenge Mat Lesson 2: Loop the Layup
Loop your layups to score big! Use variables to count your points and explore the unpredictability of the game by incorporating randomization codes.
Soccer Challenge Mat Lesson 2: Passing with Purpose
Dive into the art of passing with Ozobot, using coding to simulate accurate soccer passes. Develop strategic thinking and teamwork skills.
Soccer Challenge Mat Lesson 1: The Invite & Dribbling
Explore programming with Ozobot to master dribbling through cones, refining precision and control while embracing the teamwork spirit of soccer.
ORA Essentials: Lesson 9 – Inspection and Logic
Students will learn how variables and randomness can be introduced to code to perform quality control testing or help with game design.
ORA Essentials: Lesson 10 – Efficiency and Types of Movement
Students will learn the difference between joint and linear movement. Students will also learn about adding user points in Ozobot Editor.
ORA Essentials: Lesson 11 – Functions: Jobs and Subjobs
Students will learn about creating and calling functions to perform specific tasks. These functions will make up subjobs which will be combined to complete a larger job/task.
ORA Essentials: Lesson 12 – Logic and Control
Students will learn about the conditional logic statements ‘And’ and ‘Or.’ Students will understand how these statements are used in ladder logic.
ORA Essentials: Lesson 7 – How Finger Grippers Work
Students explore the components and mechanics of finger grippers through hands-on activities, testing with various objects, and discussions on the comparison with human grip and its applications in industry.