Digital Zoologists: Researching with the LLM
Become a digital zoologist by using the LLM block to research animals and create a field report! Test what the LLM can accurately answer by asking a variety of questions with different output types to program Ozobot’s behavior based on the responses.
Code for the Gold – Curling Challenge
Students will construct an attachment for Ozobot to compete in a curling competition. Ozobot will push the curling stones into the goal area to score points.
Catch the Gingerbread Man
Use Blockly in a game of tag between the Gingerbread Man and the fox. Run, run as fast as you can!
ORA Essentials: Lesson 1 – Meet ORA
Explore and learn about robotic arms with ORA, including safety and functions.
Polygon Guessing Game
Students will code the Ozobot using Ozoblockly to trace various polygons using exterior angles.
The Euclidean Algorithm
Evo helps students learn how to compute the greatest common divisor (GCD) of a pair of positive integers by use of the Euclidean algorithm.
OzoBlockly Challenge: Six Squares
This pattern recognition programming challenge emphasizes loops, navigation and movement blocks, as well as varying line-following speed.
Traveling the Silk Road
Travel to the past, and experience a journey on the famous Silk Road.
Battle of Yorktown
Travel to the past, and experience the movement of Colonial and British Troops during the Siege at Yorktown.
Ozobot Dancing Around the Christmas Tree
Attachments: Ozobot Dancing Around the Christmas Tree (1) More Properties: Grades: 3, 4, 5, 6 Subjects: Engineering/Tech Academic Standards: ISTE.5.a, ISTE.5.d, ISTE.6.a, ISTE.6.b