“Can You Keep Ozobot in Jail?” Challenge
Attachments: Can You Keep Ozobot in Jail Challenge Student GuideCan You Keep Ozobot in Jail Challenge Teacher GuideCan You Keep Ozobot in Jail OzomapCan You Keep Ozobot in Jail BlocksKeeping Ozobot in Jail Challenge More Properties: Grades: 6, 7, 8, 9 Subjects: Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-12, CSTA.2-AP-13, CSTA.2-CS-02, CSTA.3A-AP-17, CSTA.3A-DA-11, CSTA.3B-AP-14, CSTA.3B-CS-02
Identifying Misplaced Shelf Items with an LLM Bot and Camera
Attachments: Identifying Misplacd Shelf Items with an LLM Bot and Camera Teacher GuideIdentifying Misplaced Shelf Items with an LLM Bot and Camera Student GuideOzomaps with Misplaced Shelf ItemsMisplacd Shelf Items BlocksMisplaced Shelf Items More Properties: Grades: 10, 11, 12, 9 Subjects: AI, Computer Science Academic Standards: CSTA.2-AP-11, CSTA.2-AP-19, CSTA.2-CS-02, CSTA.3A-DA-11, CSTA.3B-AP-08, CSTA.3B-CS-02
Ozobot Editor Essentials 16: Prompt Engineering
In this lesson, you’ll discover how the wording of a question changes the way AI responds. By practicing prompt engineering, you’ll learn how to write clear, specific prompts in the Ozobot Editor and refine them to get better answers.
Adaptive Cruise Control
Students construct an Ozobot Blockly program that mimics Adaptive Cruise Control. Ozobot slows down when getting too close to another bot. Originally written by Richard Born, Associate Professor Emeritus, Northern Illinois University.
Bitwise Operations Primer
In a series of five interactive exercises with OzoBlockly and Evo, students learn the fundamentals of working with bitwise AND, OR, XOR and shift.
Evo Stopwatch – A Lesson on Button Press and the Binary Number System
Students turn Evo into a handheld stopwatch capable of timing up to 127 seconds with second precision.
Evo Demonstrates Social Distancing
With the coronavirus pandemic spreading worldwide, what better way is there to demonstrate social distancing than by using Evo?
Evo Guesses a Number
Evo guesses a number between 1 and N with the least possible number of wrong guesses while demonstrating the binary search technique.
Lesson on Circles: OzoBlockly Rotate and Move Blocks
Students learn how to cause Evo to make nearly perfect circles by combining rotate and move blocks in a loop.
Evo Illustrates a Simplified Computer
This lesson has been designed to introduce high school students to computer hardware and machine language programming.